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The Simulation market has been around for a long time. It’s still here and bigger than most people think. We know about Flight Simulators with their hardcore followers, but what else is out there?

Well surprisingly, after doing a little bit of digging around, there are a LOT of simulation games. Straight away, I’m going to discount things like SimCity, just because those sorts of games are more of a management game, rather than a hands-on simulation of something from every-day life.

Microsoft Flight Simulator X

Ian Britton As mentioned, this is probably the most well-known simulator, and is so well supported that you can buy hardware add-ons for the game, including proper yokes, rudder pedals and throttle controls. And that doesn’t even count the huge number of software add-ons, with new scenery, airports, aircraft – you name it.

For the truly enthusiastic, the game comes complete with a very good Air Traffic Control system, ILS systems at airports, with all the correct approaches you would expect. And the detail inside the cockpit has to be seen to be believed – the aircraft feel & look as per their real-life counterparts. Of course, this is not a lot of fun for the casual gamer as there is no “achievement” other than completing a journey. There are no timetables, or anything to stick to, it’s completely left open to the gamer to work out what they want to accomplish. There are, however, lots of missions which are also available and can be completed, to give the casual gamer a reason to play the game. The various tutorials, from learning the basic controls, to flying IFR, are there to help too.

There are other civilian-based flight simulator games like FlightGear (open-source), but most are of the military type, focusing on dog-fighting and missions. IL-2, and the classic F-16 are two that spring to mind in this genre.

Flight Simulator is the best system for the home, accurately simulating the physics and flight characteristics of the aircraft. Born in 1982, as version 1, Flight Simulator X, released in 2006, is the 12th version of the game – and hopefully not the last. ACES studios, owned by Microsoft, were closed in January 2009, so the future of this long-running game series is unknown.

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Yeap, you heard me right. Microsoft have truly shown their evil streak by allowing Lockheed to take an innocent Xbox 360 controller, and twist it for use in modern warfare, which could potentially spell the end of the planet.

Mule The “Mule” (Multifunction Utility/Logistics Equipment) is one of the US’s latest Unmanned Ground Vehicles (UGV). Rather than attack the battlefield face-on, the Mule drives to it’s destination via Xbox Controller (or indeed air-lifted in via helicopter), and sucker punches the unsuspecting enemies of the state while they’re asleep (probably).

The Mule, not just another attempt at a bad military acronym (BMA), is also deadly. Weighing in at 2.5 Tons, the Mule’s payload includes the Javelin guided antitank missile and an M240 7.62mm machine gun thrown in for good measure.

Just remember that if you find yourself on the wrong side of the battlefield in Iraqistanislamibad, or wherever, there’s probably a spotty 13 year-old on the controls of a 6 wheeled vehicle, who thinks he’s pausing the game to eat his dinner, rather than hurling 12 kilos of impact detonating rocket at your tent. A lesson we can all learn from.


In true Tech Snake form, I give to you another retro tech advert!

This one is for the grey beast that was the Atari Lynx. A "handheld" console, released at the same time as the Nintendo Gameboy in 1989, Atari thought it to be a winner with full screen backlit colour graphics. However I think what let the system down ultimately was the size, price and availability (of the console and new games).

Looking at the advert, there are two things that really strike me about it – 1, how big are the pockets that kid has in his jacket? And 2, how does he get a power supply in a school toilet??


Unbelievable to think that this was cutting edge, and in the same way so long ago.. An early 80’s advert for the Atari home computer systems (like the VCS/2600)




While Mirror’s Edge was out on console last Friday (14th), the PC gaming community still have to wait untill January 2009. This is good news as it means there is more of a chance it will not be just a port of the console version and that DICE are spending some time on it. Today some more good news for any one who own an Nvidia 8 series or higher GFX card: The game is being developed to use Nvidia’s PhysX technology to try and bring the world of Mirrors edge to life.

Owen O’Brien, Senior Producer at DICE:

“Faith’s world in Mirror’s Edge is visceral, immediate, and very dangerous; it is imperative that the gameplay reflect this level of urgency, NVIDIA PhysX technology affords us the ability to bring a totally new level of immersion to the game, and by doing so, gamers can truly become part of the world.”

I look forward to seeing the benefits of this tech in a game. And if you can’t wait, help pass the time with this 2D flash based game.


Today sees the realise of the Mirror’s Edge demo on the PSN, with a 360 demo tomorrow and a PC version to follow at a later date.

DICE, who I hold as one of the best developers out there at the moment, are going all guns blazing over the next few days. As well as the demos, Battlefield: Bad Company has also received updates today (PSN) and tomorrow (360) with 4 new maps – 2 of which won a community vote. This last week I’ve been huffing and puffing because I could not make my mind up what to play on the 360, and with Fallout 3 out tomorrow as well, it’s going to be a very enjoyable weekend.


Ever found yourself wandering around the internet when you stumble into something that you can’t tear yourself away from? Me too – enter Tankball 2!

You start off by picking a name for your tank, selecting your team colour and away you go! The controls are very simple, with the cursors controlling your direction (including your turret) and CTRL used for fire. There are power-ups over the map, such as a flame ball, and a speed boost. Controlling the turret is a little tricky to begin with, but soon becomes second nature after a few minutes. Addictive fun, especially when you pwn the map! Play the game now!


The makers of World of Warcraft (WoW) have won a settlement today from a company who created a bot to “level-up” players of the popular online MMORPG.

The software, called MMOGlider, gives players of WoW the opportunity to automate tedious tasks to increase their abilities and ultimately have a more powerful avatar. Players that signed up to WoW agreed under the T’s & C’s to not use utilities or methods other than the normal gameplay to level-up their players. The creators of MMOGlider, MDY have to pay damages of $6 Million to Blizzard after an estimated 100,000 copies of the WoW bot have already been sold – which works out at $60 a copy (MDY sold the software for $30). The BBC have the full story here.


News has emerged that Valve will be releasing a demo of its 4 player co-op zombie shooter Left 4 Dead. The demo, which should be out shortly before release, will more than likely be the first two maps of the game. The two missions start outside in the streets and later lead you into a subway station.

Left 4 Dead will be out on Xbox360 and PC with rumours of a PS3 version later to follow (not confirmed by Valve). The game will be available Nov 18th on Steam and the 21st in the shops.


I don’t know if you’ve ever owned any EA games, and I don’t know if you’ve ever needed their support with them – but trust me, don’t bother because you are going to get nowhere fast with the support team.

I have been a long time owner of EA Sports and Electronic Arts games generally for many years. I have the Battlefield series (apart from 2142) and I’ve enjoyed the Need for Speed games (the older ones more, I must admit.) I have had problems with games in the past, but never had to use EA’s support – and I’m counting my blessings now.

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